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#166 | |
Chocolate Grasshopper ...
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#167 | |
Grand Sorcerer
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Anyone else have problems with this law? Maybe there's a "critical mass' of fantasy elements that pushes SF over into Fantasy? If there are no conventional SF elements, but scientifically-explained Fantasy elements, does it become SF, or stay as Fantasy? Last edited by Steven Lyle Jordan; 09-24-2010 at 10:27 AM. |
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#168 |
Chocolate Grasshopper ...
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Science Fantasy ? neither truly one, nor the other ....
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#169 |
Grand Sorcerer
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#170 | |
New York Editor
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I'd think there's a deeper underlying premise, which might be stated as "You can't break your own rules". You can mix SF and fantasy elements, but they exist in the same setting, and are governed by a common set of rules and constraints. You need to think through what those are and what the effects will be on your story. You don't have to explicitly state them to the reader (and indeed, part of the attraction of the story may be the mystery of what is going on), but you need to be aware of them. If you break your own rules, the reader is likely to notice. They may not be aware of what put them off, but are likely to feel put off and thrown out of the story. ______ Dennis |
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#171 |
Evangelist
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#172 |
Grand Sorcerer
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Consistency is key, I agree. However, is that a law helping define SF, or is that a good storytelling constraint? IOW, does inconsistency mean it's no longer SF, or does it mean it's badly written SF?
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#173 |
Grand Sorcerer
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#174 | |
New York Editor
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The problem is that a lot of folks come to the series partway through, where the back story isn't really mentioned. They see a feudal society, medieval level of technology, and fire breathing dragons, and say "Aha! Fantasy!" because those are the visible tropes. ______ Dennis |
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#175 | |
New York Editor
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______ Dennis |
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#176 | |
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Since we are talking about Science Fiction I am more of a free wheeling anything goes reader. If the story is grounded by your Characters who cares how that FTL drive works because to them it would be no different to starting a car would be for us. In the end the Authors story is set in his universe, if up is down, and down is up that is up the Author. If we spent out time making everything hyper realistic then we lose the whimsy and the fantastical. I've read hard science scifi that frankly stank as the author is more interested in telling us how that photon laser death ray worked than actually telling a story. The best scifi I've read doesn't get hung up on that - Starship Troopers is a good example of concentrating on the characters journey rather than all the tech surronding him. Sure Rico tries to explain how the powered suits work, but its from his stand point of the user and doesn't get bogged down into the science of it. Of course Starship Troopers is also a good social satire as well. In my collection of One Year War stories not once is the focus on the tech, granted it cheats because of the borrowed genre, but the reader in the end doesn't care how a fushion reactor works, or how the giant mech really walks. The Law is there is no laws And that is one Authors, and one fan of scifi's opinion. ![]() |
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#177 | |
New York Editor
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Magic has been developed instead of science, and theoretical thaumaturgists use sophisticated mathematics to define the structure of spells that working sorcerers will cast. (Casting spells requires the Talent, which is genetically based and possessed by a minority.) Darcy's partner, Master Forensic Sorcerer Sean O'Lochlain uses magic to uncover clues Darcy will use to solve the crime. It was all worked up in best "hard SF" style, and originally published in Analog magazine by John W. Campbell. It's one of the edge cases I use for things that straddle the boundary and can be arguable classed as either one. ______ Dennis |
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#178 | |
Grand Sorcerer
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Yeah... that's a good case for simply saying, "Aw, heck... it's all SF, it's all Fantasy, do what you wanna!" |
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#179 |
Grand Sorcerer
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Going for three:
Science Fiction is subdivided into layers, defined generally as "hard" and "soft," or "SF" (hard) and "Sci-Fi" (soft). The level of "hardness" or "softness" depends on the likelihood of the science/physics in the story to be considered (or proven to be) accurate, with "hard" applying to higher likelihood, and "soft" applying to lower likelihood. The use of the word "likelihood" is key here, as SF is essentially a speculative genre, and often deals with concepts that cannot be proven, or may not be proven for decades or more. Without using the word "likelihood," basically any unproven SF would automatically be "soft" or "Sci-Fi." Generally speaking, when SF elements of various likelihoods are present, a story's "hardness" is usually rated down to the SF element that has the lowest likelihood of accuracy. These labels, as indicated by others, depend solely on how much detail (if any) is given to the science/physics of the story, and in some cases, may not apply to an SF story at all. Last edited by Steven Lyle Jordan; 09-24-2010 at 02:17 PM. |
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#180 | ||
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______ Dennis |
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