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#151 | |
New York Editor
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The distinction lies in sources. "Hard SF", as I and those I know think of it, is SF based on the "hard" sciences, with Physics far out in front as a starting point. It assumes underlying discoveries we haven't made yet, that permit us to do things we cannot currently do, like travel FTL. Soft SF has less quantifiable grounds, and may include things based on linguistics, psychology, or sociology. The basic distinction probably comes down to "Can the underlying science be treated mathematically?" If it can, it's arguably hard SF. If it can't, it's soft SF. (You will find folks who make a justifiable claim that if it can't be treated mathematically, whatever it is, it's not science.) If we use your definition, an awful lot of what is commonly considered hard SF suddenly isn't, and I don't think that's what you intend. ______ Dennis Last edited by DMcCunney; 09-23-2010 at 11:27 AM. |
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#152 | |
Evangelist
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Myself I would lean away from explaining anything, as long as the story is good no one really cares about the tech that backs it up. Battlestar Galactica never explained its tech to anyone, it was just there and the protangonists used it every day. The story itself concentrated on the character developments. In the end its the authors universe and if he wants to break all the rules (which is an oxymoron because it is scifi) then its up to the author. |
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#153 | |||||
New York Editor
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______ Dennis |
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#154 |
Grand Sorcerer
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Okay, here's my attempt at the first all-encompassing Law of Science Fiction:
Science Fiction has, as a significant part of its setting or trappings, an element or aspect that reflects a scientific theory or technology that has/had not been proven or created at the time of the story's writing. |
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#155 | |
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______ Dennis |
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#156 |
Chocolate Grasshopper ...
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I'm not too sure Dennis, I would have placed science above settings/trappings - once you have that it matter not where it occurs ?
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#157 | |
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If you can take out the science and still have a meaningful story, maybe you aren't really writing SF, and should consider removing the trappings. ______ Dennis |
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#158 | |
Grand Sorcerer
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You can have a story with a couple discussing something in their home. But if no one stops to cook, do you need to remove the story from the home? I'd rather think that it might not be critical to the story, but that it can (and should) add value to the story nonetheless, much like the ironic juxtaposition of setting a couple's breakup in the middle of a circus, or placing a character's evaluation of his life on a ship at sea. It adds to the atmosphere, provides allegorical or symbolic emphasis, and allows for alterations to contemporary situations and surroundings that can make unreasonable situations... reasonable (or vice-versa). Of course, plenty of adventure stories use significant amounts of SF elements that turned out to be major parts of the story, and they aren't considered SF (the James Bond movies, for instance). So maybe the proviso is on the right track after all... Or maybe it means that SF isn't a genre after all... but a sub-genre that can be applied to most any major genre... Last edited by Steven Lyle Jordan; 09-23-2010 at 02:07 PM. |
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#159 | ||
New York Editor
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My reference is the late Damon Knight's dictum "If it reads like it could have been set in Australia, it probably should have been!" I suppose I'm saying that the first thing you have to do is clearly understand what story you are trying to tell, and what the appropriate form is to tell that story. ______ Dennis |
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#160 |
Plan B Is Now In Force
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#161 | ||
New York Editor
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I'd call it more a reaction to lifestyle changes on her part than anything her characters might have had to say. ______ Dennis |
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#162 | |
Sci-Fi Author
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#163 |
Grand Sorcerer
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Let's try for another law:
Science Fiction can have Fantasy elements as well as SF elements, provided those Fantasy elements can be suggested to have a scientific explanation as to their existence, in satisfaction of the first law. This doesn't necessarily mean every fantasy element must have a given scientific explanation in the story, but that it is generally accepted that there is one, and these fantasy elements do not somehow violate the laws of physics that are in place. |
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#164 |
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Here is my contribution to the law of Sci-fi writing
There is no law... Why is there always a precedent in human nature to confine things and put them in boxes with labels. Scifi is nothing more than a backdrop to tell the story and if it becomes part of the story it can kill it. I've read amazing scifi stories that talk about tech used as a normal everyday thing and doesn't try to explain it, and I've read really boring scific stories that want to lecture me on the practical physics of FTL drives. Its a dodgy EPS conduit stuck in a reverted space time continium caused by an inverted tachium field. If we reroute power through the pattern buffers and give it posimatrix charge we should set up a sionic wave to affect the graviton field that will push us out of this causality loop... Or we could just use the thrusters... Save us from tech talk ![]() |
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#165 | |
Grand Sorcerer
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As to laws: Sorry, but humans live in societies, and societies need laws so everyone understands how the collective world works. Without those laws, one man's tome would be another man's gibberish. Sure, we don't always have to specifically state those laws (many are just understood)... but in other areas, where laws have been established, they sometimes need editing or clarification... Besides... If you're not into laws... why are you in this thread? ![]() |
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