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#61 | |
Wizard
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I think they can put what ever limitations on the products usage in their agreement that they want in terms of what things void the warranty, what can get you banned from that companies online network, what the DRM limits are on the the digital content you can buy through that product etc. It's their product and they can define those policies largely as they see fit IMO. And consumers can choose to buy the product or not based on those policies. |
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#62 |
Wizard
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No, there is if both parties are abiding by the terms of the agreement. By modding the Xbox one party is not abiding by the terms of the agreement and therefore all rights received under that agreement are forfeit.
Cheers, PKFFW |
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#63 | |
Wizard
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By breaking those terms, they broke the contract. It would be a nice gesture to refund the remaining time on the Live subscription, but they have no obligation to do so when the user broke the contract by violating the terms of service. |
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#64 | ||
Wizard
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To me a "pretty high percentage" would have to be at the very least over 10-15% I think there might be a bit more bad publicity going around if over 10-15% of Xbox live users were being banned whilst not having modded their Xbox's! Quote:
Cheers, PKFFW |
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#65 | |
Wizard
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Actually, I'm not. Those sorts of things are exactly what the government granted consumer rights surrounding terms and conditions in user agreements are meant to address. Agreeing to give up your legal rights, including signing yourself into slavery, are specific examples that those consumer rights were originally meant to protect.
Companies are not supposed to be allowed to place restrictions on what you do with a physical product after you own it. They are also specifically not allowed to put things in usage agreements that violate existing law or that require a consumer to give up their rights. Without those consumer rights that you claim the government should stay out of, companies would be able to do exactly that. Quote:
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#66 | |
Wizard
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What MS does have the right to do, is ban access to Xbox live if the Xbox owner breaks the terms of the agreement under which Xbox live operates. Remember, with rights generally come responsibilities. You have the right to mod your Xbox and you have the responsibility to accept the consequences of doing so. Cheers, PKFFW |
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#67 | |
Wizard
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I'm not saying there are no instances where the government shouldn't step in and regulate things in user agreements. I'm just saying it should be a last resort for extreme cases. And minor stuff like not being able to mod a console and keep the warranty or play on that companies online network don't fit that bill. Nor do DRM schemes tying content to one companies device etc. I'm far from a conservative, but I'm not a socialist who wants the government regulating the markets excessively either. Companies can design their own policies with warranties, access to THEIR online network and so forth and should be free to do so unless some really extreme violation of consumer's rights taking place. Which is absolutely not the case with the X-box modding. The consequences for modding a console are clearly stated and reasonable. Sadly a few people who haven't modded consoles have gotten caught in the net, but most of the bitching is just from nerdy hackers who like modding stuff and pirates who mod to steal games--which is why such policies in user agreements are needed in the first place. |
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#68 | ||
Wizard
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#69 | ||
Wizard
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#70 |
Wizard
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That's not a far different statement--see my response to your hyperbole. I've said all along I think companies--within reason--can put restrictions on the usage of their products and enforce them by voiding warranties, banning access to the companies online network etc.
To the second point, honestly, I think the other side effects are mostly myth or isolated incidents. Maybe not the media center extender as perhaps being banned from Live disables all the online access since that media center is tied to your Live Account/ Windows Live ID, so that might not work if you can't log into live. The save corruption etc. I've not heard much about so those may just be some isolated glitches. Or stuff targeted at people who had used mods to cheat, as a way to delete saved games that enabled cheating etc. |
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#71 | |
Wizard
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Cheers, PKFFW |
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#72 | |
Wizard
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That's been my experience with people who've gotten banned as well. |
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#73 |
Banned
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Not according to the data I'm getting for this round of bannings. (And it's allways had a ~5% error rate)
Last edited by DawnFalcon; 11-12-2009 at 06:32 PM. |
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#74 | |
Wizard
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#75 | |
Wizard
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Not that anyone should be banned at all if they have not broken the terms of agreement but mistakes will always happen. Just like the person who mods their Xbox purely for legal, legitimate and noble reasons may find a mistake has been made that allows them to play pirated games. ![]() Cheers, PKFFW |
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