07-30-2009, 11:20 AM | #16 | |
Banned
Posts: 5,100
Karma: 72193
Join Date: Feb 2009
Location: South of the Border
Device: Coffin
|
Quote:
Maybe in the future when I have more time I'll have a play around with it and see what I can do (the hyperlinked nature of ebooks would be perfect for this kind of project). |
|
07-30-2009, 11:25 AM | #17 |
Wizard
Posts: 1,790
Karma: 507333
Join Date: May 2009
Device: none
|
Well, if you do, make some noise about it on here.
I wonder if there exist any resources that explain the methodology/processes behind writing good "choose your own adventure" style books. (Addressing things like how often your story should branch, and how widely ought branches detour [lest the project become utterly unmanageable].) - Ahi |
07-30-2009, 11:39 AM | #18 | |
Banned
Posts: 5,100
Karma: 72193
Join Date: Feb 2009
Location: South of the Border
Device: Coffin
|
Quote:
http://www.stormthecastle.com/video-...ame-script.htm |
|
07-30-2009, 11:43 AM | #19 | |
Wizard
Posts: 1,790
Karma: 507333
Join Date: May 2009
Device: none
|
Quote:
|
|
07-30-2009, 11:47 AM | #20 | |
Banned
Posts: 5,100
Karma: 72193
Join Date: Feb 2009
Location: South of the Border
Device: Coffin
|
Quote:
|
|
07-30-2009, 11:53 AM | #21 | |
Wizard
Posts: 1,790
Karma: 507333
Join Date: May 2009
Device: none
|
Quote:
|
|
07-30-2009, 11:59 AM | #22 | |
Banned
Posts: 5,100
Karma: 72193
Join Date: Feb 2009
Location: South of the Border
Device: Coffin
|
Quote:
|
|
07-30-2009, 12:24 PM | #23 | |
Wizard
Posts: 1,790
Karma: 507333
Join Date: May 2009
Device: none
|
Quote:
I also have thought before that this sort of an approach might make for a compelling way to present ethnographic information. (e.g.: You arrive to the little _____ian village and can interview its most prominent members, and wander about to explore its streets and buildings.) - Ahi |
|
07-30-2009, 12:37 PM | #24 | |
Banned
Posts: 5,100
Karma: 72193
Join Date: Feb 2009
Location: South of the Border
Device: Coffin
|
Quote:
Rachel Darkwood drops into the seat, her hair the colour of a shark's smile. She places an unlit cigarette between her lips and bats her eyelids at you. You step forward, a wry smile on your face. Do you offer Rachel a light Ask Rachel where she was at midnight Slap the cigarette from Rachel's mouth Of course, I like Hardboiled/40's Noir type mysteries so that's where my example would lead. But it would work with cozy's or whatever genre. I'd think every junction would be related to a clue, perhaps, or the asking of questions to a suspect. |
|
07-30-2009, 12:43 PM | #25 | |
Wizard
Posts: 1,790
Karma: 507333
Join Date: May 2009
Device: none
|
Quote:
In an eBook that is static, how would you deal with that? Unless your source file does actually specify some logic, and your "compiled" eBook whose size (unlike that of paper books) ultimately can be thousands of pages for all it matters, would contain a lot of duplicate numbered paragraphs with only their linked destinations differing in order to accommodate portions of the book that mix "scenes" that are always the same (an empty hall) versus ones that may change (a room with Rachel, wherein interaction will lastingly alter things therein). That wasn't totally clear... but do you understand what I mean? - Ahi |
|
07-30-2009, 12:48 PM | #26 | |
Banned
Posts: 5,100
Karma: 72193
Join Date: Feb 2009
Location: South of the Border
Device: Coffin
|
Quote:
So the fiction itslef becomes a game, you have to find the right path, follow the right clues, and ask the right questions to find the murderer, survive the book. Of course this would need careful planning, and there would have to be multiple routes through to the end, each logical enough to sustain. Whatever problems inherent, the actual challenge more than makes up for it. I think I'll see if I can apply this methodology retroactively to one of my short stories that I have on hold and see what happens. |
|
07-30-2009, 12:59 PM | #27 | |
Wizard
Posts: 1,790
Karma: 507333
Join Date: May 2009
Device: none
|
Quote:
In one, the book attempts to become a game, as you said. In this mode, with some regularity seemingly mundane tasks must be offered as possibilities to the reader, to give the impression of "doing". The other type is where the story branching is used to add literary depth... in effect permitting the author to write several stories out of one. Such stories would not offer choices whose results are trivial, but would instead offer them in literarily/story-development-wise/character-development-wise significant places/ways (and presumably far more infrequently than in the first type). Type 1: Do you open the box on the table, or do you check behind the paintings for a hidden safe? Type 2: Do you give Zoltan the benefit of the doubt, and meet him as he asked, or do you search for evidence that he is behind the robbery? Does this make sense? The former aims for primarily out of what happens, whereas the second realizes that the how is almost as important, and cannot be left to the reader's whims to be strung together in whatever order, lest they fail to convey what the author intends. - Ahi |
|
07-30-2009, 01:06 PM | #28 | |
Banned
Posts: 5,100
Karma: 72193
Join Date: Feb 2009
Location: South of the Border
Device: Coffin
|
Quote:
The mystery genre is a 'game' genre, so it would have to be the kind of solve-the-puzzle-and-don't-get-killed or don't-let-the-murderer-escape kind of challenge to make it work. If it was a literary endeavour I would think it would be a lot easier to make it work, as you wouldn't have to be so concerned with the logical outcome of the story strands, if they have an outcdome at all. |
|
07-30-2009, 05:11 PM | #29 | |
Connoisseur
Posts: 64
Karma: 1044
Join Date: Mar 2009
Location: San Diego
Device: Kindle2
|
Quote:
Big Night Out It was fun, in that reliving childhood memories (and with the help of several cocktails) sort of way. Definitely not a masterpiece, and definitely R-rated. (I forgot that going out for a night on the town wasn't the actual end goal, rather having um, a romantic encounter was). |
|
08-02-2009, 05:34 AM | #30 |
Addict
Posts: 276
Karma: 100000
Join Date: Jan 2009
Device: Kindle paperwhite 2
|
Big night out sounds like fun, and some second hand books can be had for quite cheap, I am tempted to get a copy.
The theme seems similar to the adventure game Leisure Suit Larry produced by Sierra, I wonder if there's a connection between the two. |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The ADVENTURE OF ANNA THE GREAT a swashbuckling adventure for girls | DaringNovelist | Self-Promotions by Authors and Publishers | 1 | 10-11-2010 11:25 PM |
What To Choose... | Douglas_C | Which one should I buy? | 1 | 08-01-2010 09:39 AM |
Can't choose which one - Need help. | EricGagne | Which one should I buy? | 47 | 10-27-2009 07:45 AM |
How do you choose? | Fledchen | Reading Recommendations | 16 | 04-10-2009 09:37 AM |
Choose you own adventure | PieOPah | Reading Recommendations | 3 | 01-07-2009 11:15 AM |