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#61 | |
hopeless n00b
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Meanwhile, the free shipping often comes directly from their factories in China. There might be a queue/wait time but you'll get it eventually. |
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#62 | |
Grand Sorcerer
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Supposedly apps can grab up to 6GB on M1/8GB and 12GB on M1/16GB. But I haven’t seen much evidence that there are actually apps that do this, or even benchmarks that compare performance. Last edited by tomsem; 03-29-2022 at 06:42 PM. |
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#63 | |
hopeless n00b
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Mind, it's not like you can BTO with the desired RAM amount. The Air 5 and 2021 iPad Pro 128-512GB all have 8GB RAM and the 2021 iPad Pro 1-2TB have 16GB RAM. At least for me, the RAM amount is dictated by required storage. It's not worth spending an extra $700 for the 1TB model when all that's needed is 128GB. |
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#64 | |
Grand Sorcerer
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With my current usage 512GB would be enough, however I’m planning to do more storage intensive stuff when I get an iPad Pro, so it’s looking like I will want to go with 1TB. Last edited by tomsem; 03-29-2022 at 06:58 PM. |
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#65 | |
Old Gadget Guy
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Device: Oasis 3, iPhone 13 Pro Max, iPad mini 6, iPad Air 2020, Alexa Devices
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#66 | |
Old Gadget Guy
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#67 | |
Guru
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#68 |
Old Gadget Guy
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True, for a desktop app. But it was written for iPads, most of which have less than 5GB, and none of which have a desktop type of file system. An iPad is not the platform to work on multi-gigabyte files. The iPad Pros have more RAM and horsepower, but they still don’t have an OS that is conducive to working with large graphics files. I wish Apple would make iPadOS capable of being a powerful tool, but they really don’t seem likely to do that.
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#69 | |
hopeless n00b
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Mind, for the apps, they just limit the resolution/layers on iPads with less RAM. The following was from June 2021 before Apple relaxed the RAM limits. ProCreate 2017 A10X/4GB: 2048 x 2048 - 124 layers 2018 A12X/6GB: (same treatment as 4GB) 2048 x 2048 - 124 layers 2020 A12Z/6GB: 2048 x 2048 - 156 layers 2021 M1/16GB: (same treatment as 8GB) 2048 x 2048 - 196 layers This is with the latest ProCreate version on iOS 15.4. 2021 M1/16GB: 2048 x 2048 - 444 layers 3840 x 2160 - 222 layers 8.5" x 11" @ 300 dpi - 219 layers I've already returned the 2018 and 2020 iPad Pros so can't check those. P.S. I'm not an artist. I just bought ProCreate (and a number of other apps) to edit some photos so I had it on hand for testing. I believe I ended up using Affinity. Last edited by ilovejedd; 03-30-2022 at 10:54 AM. |
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#70 |
Grand Sorcerer
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Thanks @ilovejedd, that’s the sort of thing I wanted to confirm.
It seems that for 99% of what I’m planning to do, I probably do not need 1TB storage or 16GB RAM. Might as well save some money. |
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#71 |
Old Gadget Guy
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I totally agree. Procreate isn’t bad for sketching, at least when I last used it a long time ago. But Photoshop isn’t a good iPad match. Lightroom is a bigger mismatch. Lightroom is designed to load dozens or even hundreds of images into it to do repetitive edits. iPads are not designed for that, so major fail.
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#72 |
Old Gadget Guy
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My MacBook Air M1 with 16GB RAM and 1TB of storage arrived at 7pm this evening. It was very easy to set up, much easier than I remember the MacBook Pro 2014 being 7 years ago! iCloud really helped with that. Loving it so far. I finally got all the native settings like I want them, and I’m currently installing Adobe Creative Cloud. I won’t get much more than that done before bedtime.
It does seem blazingly fast! I’ll do some intensive Lightroom tasks tomorrow to compare with my MacBook Pro 2014. Yesterday I loaded 486 RAW photos into Lightroom on my MacBook Pro and timed several tasks. I will repeat that on my MacBook Air M1 tomorrow then post to results for comparison. I also ran Cinebench on both the MacBook Air M1 and MacBook Pro 2014, although I’m not convinced those readings are all that relevant for M1 machines. I’ll post the results. As I recall the M1 results were over twice as high as the older i7. Last edited by OtinG; 03-30-2022 at 10:57 PM. |
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#73 |
Old Gadget Guy
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Here is a real world performance comparison of my typical Lightroom workflow.
I created a new LR catalog collection, imported 487 24MP RAW photos from a Sony a7 ILC, applied lens and image adjustment settings to the first image then synced those settings to the other images, then exported those images as 144MB 16-bit TIF files. I performed this test on both my MacBook Pro 2014 and MacBook Air M1. As I assumed, the M1 blew away my old Intel i7, but it is 8 years old now. I also ran Cinebench analysis and will put them below, but as stated earlier I don't really know if they mean much when it comes to testing M series processors. MacBook Pro i7 15”, 2014, 16GB RAM, 256GB SSD vs MacBook Air M1 13”, 2020, 16GB RAM, 1TB SSD Step 1: Copied 487 RAW photo files (12.28GB) from T5 external SSD to internal SSD on each computer.
Step 2: Imported the 487 RAW photo files (12.28GB) into the new LR catalog collection "Workflow Test".
Step 3: Synced the lens and image adjustment settings to all images.
Step 4: Exported all images as full size TIFFs (approx. 70GB).
Here are the Cinebench scores:
ETA: I forgot to mention that the MacBook Pro 2014 ran too low of SSD space and only exported about 440 TIFs rather than the 487. So that means it would have taken longer to finish than it did. ……. Last edited by OtinG; 03-31-2022 at 07:50 PM. |
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#74 |
Old Gadget Guy
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My MacBook Air M1 came with macOS 12.2 loaded. I tried to update it but it keeps saying it is up to date, which isn't true since 12.3 has been out for a while now. Plus I just heard that Apple released 12.3.1 today, so I tried again, but it still says "up to date". Not sure what is going on with that.
I must say the MacBook Air M1 is certainly snappy, loads even master bloatware like Adobe LR and PS really fast. So far I’m very impressed, especially since I paid about $500 less for it than I did for the MacBook Pro way back in early 2015, and it has 4 times the SSD storage too. Monterey is pretty good, except they gave it that crappy iPadOS style of Safari where the Bookmarks keep closing. It is taking a while to figure out where Apple moved settings though since I’ve been running on Mojave which is three updates back. So far all the apps I’ve installed are designed for the ARM architecture, including the Adobe bloatware and MicrosoftOffice365. The only slight issue I’ve had was in trying to run ethernet via a few different ethernet to USB A adapters coupled to two different USB A to USB-C adapters. It would periodically lose connection. This morning the Belkin ethernet to USB-C adapter I ordered from the Apple Store arrived and it seems to be working quite well so far. ETA: This evening the MacBook Air M1 finally discovered the macOS 12.3.1 update. I guess it blocked 12.3 since 12.3.1 was about to be released. Update went okay, but after it restarted my Anker hub which has the power cable, HDMI cable running to my Dell 25" monitor, the Samsung 2TB external SSD, and a Logitech mouse dongle wouldn't connect. Tried two additional restarts as well as unplugging and plugging in the hub. Nothing would get it to connect. Finally I plugged in just the power cable and that connected. Once I unplugged the power cable and plugged it back into the hub and plugged the hub back in, it all started connecting again. PITA. Way to go Apple. When it comes to software they are rotten to the apple core. Interestingly enough the new ethernet to USB-C dongle I got today from Apple connected as soon as the first restart. Last edited by OtinG; 03-31-2022 at 09:37 PM. |
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#75 |
Grand Sorcerer
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This is the closest thing I have found so far comparing performance on M1/16 v M1/8 on iPad Pro.
https://www.youtube.com/watch?v=9bA4jc4J9NQ Unfortunately he’s using iPadOS 15 beta, its still only June 2021, and apps would not yet take advantage of the higher RAM limits (even assuming it was true of the beta at that time). And even some of the other benchmarks should be re-done with a shipping version of iPadOS 15. |
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