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#226 | |||
Grand Sorcerer
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"Free version available elsewhere in different packaging" doesn't prevent sales if the marketing is done right. Quote:
I suppose, if protecting their IP rights is more important than sales, it could be argued that DRM is a good thing. Quote:
DRM discourages (not prevents) the middle version; it doesn't prevent piracy, and it creates a lot of hassles among people with close connections--in order to share books, they have to share an account. What evidence do you have that removing DRM would cause widespread casual sharing that would inhibit sales? The companies that have removed DRM or never had it, haven't seen a drop in sales afterward. |
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#227 | |
The Grand Mouse 高貴的老鼠
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http://www.pagestore.net/mediarights.co.uk/ |
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#228 |
Wizard
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are there particulars about software based DRM that could be changed that would mitigate the concerns of those opposed to it in its current form, while satisfying those who feel that active management of IP is necessary and serves the greater good? Or is it an all-or-nothing issue?
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#229 | |
Grand Sorcerer
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#230 |
The Dank Side of the Moon
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It's kinda insane everywhere, but yeah more insane in the U.S.
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#231 | |
Curmudgeon
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It is always necessary to display a book in some form in order for it to be used at all -- what would be the point of buying a book you couldn't read? And when it is displayed, it can be copied -- if nothing else, someone with a camera can take pictures of the screen. Once it is copied, it can be OCR'd. So DRM cannot prevent piracy. It is not possible for any form of DRM, short of having a policeman stand by when you read to make sure you're not photographing the screen, to do so. MobileRead's own library is proof of that: those are books which were published decades, in some cases centuries, before ebooks (DRM-locked or otherwise) ever existed. Not being an ebook would have to be the ultimate DRM. Yet they now exist as ebooks because someone scanned, OCR'd, and proofed them. By increasing the extent to which DRM hampers legitimate use, you make using a book more and more inconvenient for the honest users, to the point that some percentage of them will say "the heck with this" and just download a DRM-free version of the book they bought but are unable to read. Then some of those users will skip the whole "buying" part, since they know they'll just be spending money on something that is useless in order to feel that they have paid a publisher to make their lives difficult, and just go download the thing. Formerly honest users are now pirates. That is not a win. The bottom line is this: will more people give you money if you use DRM than if you don't use DRM? Stonetools has called MR members names. He has insulted us in numerous ways (enough so that I'm starting to question whether he is an industry shill ... you'd think a publisher would hire someone who didn't diss the customers). He has said we want writers to dig ditches. He has insulted our honesty, our integrity, our intelligence, and our common sense. He has thrown so much dust in the air that I'm still choking. The one thing he has not done is provide proof, or even any sound evidence, that authors will make more money on DRM-locked books than they will on DRM-free books. |
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#232 | |
Grand Sorcerer
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There was a lot of classical work done in the late 50's and early 60's in the classical realm, with the advent of tape and vinyl LP's. |
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#233 | |
~~~~~
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Just as I suspected we would, because, while it would stop the "large scale casual sharing" you say is all you care about, it wouldn't force us to buy another copy for anyone who doesn't share our account or format. IOW, publishers want a scheme that forces us to pay what you actually defend as a "stupid tax." *Some of us have repeatedly proposed that the purchaser's receipt information be added to the ebook's metadata/jacket. |
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#234 | |
The Grand Mouse 高貴的老鼠
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But really, it is black and white. There's nothing you can do to encrypting DRM schemes to make them acceptable. DRM doesn't prevent large scale piracy DRM does cause inconvenience (at least) to customers DRM does cost publishers real money. |
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#235 | |
Grand Sorcerer
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There are ways to discourage widespread sharing, which may-or-may-not be considered DRM. Placing the buyer's name & account number in the ebook might be considered DRM, but these days, we mostly think DRM means "software that prevents an unauthorized person from opening it," not "any measure designed to protect IP rights." Anything that doesn't prevent opening or editing the file could be changed. Name, email & account # can be stripped out of ebooks for widespread sharing--however, since most people aren't interested in uploading their purchases to the torrents, most people wouldn't bother stripping out that info before giving a copy to a relative. Casual sharing would almost certainly increase if the current DRM schemes were dropped for something less invasive. (Stonetools thinks this would expand to "send a copy to my 500 facebook friends;" the rest of us think that the lack of this practice for Baen and similar ebooks means it's not likely. The real issue is whether authors & publishers gain more money by preventing that sharing (by forcing the distant relative to buy their own copy instead of "borrowing" one), or lose more money from would-be purchasers who won't deal with DRM, or people who won't take a chance on a new author because they've never read anything by that author and nothing's available for less than full price. There are less-invasive methods; all of them are also less secure. There are no not-invasive-at-all methods; the closest is "the cloud," where one needs to be connected online with a compatible device... which is great for people with those devices & a high-speed connection. Doesn't work for, for example, people stuck in hospitals with no wifi, who want a few books to read while they're recovering. The crucial issue: what does DRM do more: prevent unauthorized copies, or lose potential customers? This is very difficult to measure--how many of those prevented-copies will become customers because they couldn't get it for free? And how do you measure the potential sales to someone who currently won't buy because of DRM? (I buy non-DRM'd ebooks. However, even if Patterson's books were sold without DRM, I wouldn't be buying them.) TL;DR? Short version: This has been argued for the last decade, and nobody's yet found a simple, conclusive answer. Nor even a complex, conclusive answer. In the meantime ... Baen continues to thrive, and HarperCollins & Macmillan continue to screech about how "piracy" is killing their profits. |
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#236 | ||
Wizard
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I've seen it referred to as "social DRM", and it's the one form of DRM (if it can be called a form of DRM) that I've ever seen that I have absolutely no objection to whatsoever. It has no impact on my ability to use the file that I have bought, but it does make it easier for the publisher to find out where illegal copies originated from, allowing them to take whatever action they feel appropriate. |
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#237 | |
Wizard
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That's actually rather clever (though I imagine some people would be opposed to it as well). With regard to casual sharing, which some have suggested is the primary target of DRM, I suppose it could make people apprehensive about giving copies away. |
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#238 | |
Grand Sorcerer
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I'd love for more publishing companies to look at the DriveThru business model. Even though they're all PDFs (ugh), they seem to be doing well. And it's possible they're not freaking out about having the DRM that prevents casual sharing because games & comic books were often prone to "one person in a group buys; everyone else borrows that copy." Their sales plans always included a lot of sharing and encouragement to buy the next issue/module/supplement, rather than strictly controlling the use of the already-bought copies. |
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#239 | |
eReader
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#240 | |
Curmudgeon
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I remember when TSR, via their aptly-named rep Rob Repp, insisted that not only did every player have to buy their own copy of everything, but TSR's stats format was theirs and theirs alone, so that it was illegal to write up your own NPC for an adventure -- you couldn't give values for strength, intelligence, etc., because TSR owned them. Yes, Rob said that, in writing, in so many words. You could only use TSR-provided adventures, characters, etc., with AD&D, and really, if you used any other RPG system, you were infringing on TSR's rights, too, because they owned the very concept of an RPG. That insistence didn't last long. Rob Repp insisted that the resulting boycott had no measurable effect on sales. Numbers I got through other (insider) sources said a 10% sales drop within a month, and still going down when they abruptly changed their stated policy. And not long afterwards, poor Rob was unceremoniously sacked. TSR never did get it. Things like that, and even more so "read the boxed text to your players", and everything else that numbed, discouraged, or killed creativity on their customers' part, turned RPGs from the dominant games into also-rans, mostly forgotten behind the great wave of card games. TSR was bought by WotC, who was bought by Hasbro, who has seemingly nearly forgotten them behind their kiddie toys. It didn't use to be that way. Not when the industry was constantly being revitalized by the players and their ideas -- when the players were co-creators, not merely consumers. In the end, TSR didn't so much cut their own throats as quietly die of starvation in a corner. (yes, I know it was a lot more complicated than that; this is "RPG history lite"; and yes, I'm that Worldwalker) |
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