Quote:
Originally Posted by JSWolf
If you play video games, play them at 24FPS and see how you like them. Then play them at 60FPS and you won't want to play at 24FPS.
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Watching movies is passive, and is a series of still images.
Gaming is active. The
player controls the camera, not the cinematographer. Game images are not still frames; the game engine has to calculate everything to display and then draw it
faster than user input. Glitches happen. Stutters happen. Screen tearing happens. Input lag happens.