I am trying to figure out how to do plugin development.
I followed the build environment guide and got kodev run to launch koreader on my macOS machine without issue.
https://github.com/koreader/koreader...oc/Building.md
However, I can't figure out where to put the helloworld plugin and have it show up in the emulator.
My expectation was that if I copied hello.koplugin into the debug directory it would show up in the Plugin list. However, it does not.
So, how do you do plugin development with `kodev run`?