03-31-2007, 02:58 PM | #1 |
Stunt Programmer
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Location: Washington, DC
Device: iRex iLiad, Sony PRS500, Treo 650
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Building FLTK for the iLiad
I've been able to cross compile FLTK for the arm with the iRex / OE cross compile tools, although it does generate errors on the build of some of the tests since fluid can't run and again during the install. The fltk-config script does get correctly installed in the arm tree during the 'make install', so my application builds just need to change the path to fltk-config and everything works smoothly.
The configure script: CC=/usr/local/arm/oe/bin/arm-linux-gcc \ CXX=/usr/local/arm/oe/bin/arm-linux-g++ \ ./configure \ --host arm-linux-elf \ --prefix /usr/local/arm/oe/arm-linux \ --enable-threads make sudo make install |
04-01-2007, 04:06 AM | #2 | |
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Device: quaderno, remarkable2, yotaphone2, prs950, iliad, onhandpc, newton
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Quote:
And, have you tried staticly-compilling one of the sample apps? What's the resulting size? Lots of questions, I know, but IMHO FLTK is more appropiate for the iliad than GTK+ (the only drawback for me it's that it's C++ and I would prefer it to be C...). |
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04-01-2007, 08:41 AM | #3 | |
Stunt Programmer
Posts: 31
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Join Date: Mar 2007
Location: Washington, DC
Device: iRex iLiad, Sony PRS500, Treo 650
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Fltk app size
Quote:
Performance wise, the mandelbrot program takes about 1 minute to draw the entire set at the default iterations. In contrast my desktop draws it before the X server even has the window displayed. Not having a floating point unit is a real hinderance in some applications... |
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04-01-2007, 12:33 PM | #4 | ||
Evangelist
Posts: 423
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Join Date: Jun 2006
Location: Madrid, Spain
Device: quaderno, remarkable2, yotaphone2, prs950, iliad, onhandpc, newton
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