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#91 |
EPUB Metadata ******
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Join Date: Dec 2010
Device: Kobo Glo HD
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Sorry everyone. I had to update the zip file. I removed some unwanted graphics from near the top of the screen.
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#92 | |
eWriter
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Karma: 175607
Join Date: May 2007
Location: Frankfurt, FRG
Device: PB-IQ / Sony PRS-500
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Quote:
about 2 weeks ago Mark Nord directed my attention to the attempts to make some PRS-games "touchable". (I've since then looked into my old code once but I'm not really involved.) So I am very glad that you have taken on the challenge! Just one remark (to make sure) about the "Easy?" button: you probably are aware that it just diminishes the height of each stack that holds more than one tile, aren't you? |
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#93 |
EPUB Metadata ******
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Device: Kobo Glo HD
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Hmmm. It doesn't look like it does anything in the test environment. (I don't have a 505 so I cannot check to see what happens there.) But the graphics doesn't update as far as I could see. I don't see any tiles disappearing. Are they supposed to disappear from the top or the bottom of the piles?
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#94 | |
eWriter
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Karma: 175607
Join Date: May 2007
Location: Frankfurt, FRG
Device: PB-IQ / Sony PRS-500
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Quote:
In the "prepMahJong" function data of the various "images" (like: target.Italia2_Plan=[30,4,....]) this would diminish the (alternately) second value from (here: ) 4 to 3 WHILE BUILDING the stacks. Without "Easy?" there will be 4 tiles, WITH it only 3... I lack the insight to see why that doesn't happen in reality (and still only own a PRS-500). BTW: does the touchable version work in the WIN-Emulator at all? |
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#95 |
EPUB Metadata ******
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Device: Kobo Glo HD
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Yes, you can try out the Touch version in Mark Nord's FSK Test Environment. You just have to edit eBookSimMain.xml manually (as per the instructions in post #89). Then, when you start the emulator, choose "TouchInterface" from the control menu (top left corner). Then, when you click on Mahjong, you see what the game looks like on the PRS-600 and you can click using the mouse.
I've now converted both Mahjong and Fiveballs. Thanks so much for the originals, by the way! I've partially repaid the favour by programming Five In A Row. I hope you like it! |
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#96 | |
eWriter
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Join Date: May 2007
Location: Frankfurt, FRG
Device: PB-IQ / Sony PRS-500
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(i must say, though - hope noone's listening in - that I had some probs with 5balls: button "0" is the right-most on my PRS500 BUT in the internal "hierarchy" "0" is FIRST - I had to do no end of shifting values back and forth around the corner; to my shame: sometimes balls on the very right are FALSELY deleted together with some on the utter left. Don't tell anybody!) Actually I also did a Kakuro game. But not being a professional mathematician there sometimes showed up fields with more than one solution so I didn't pursue that ... P.s.: a little KARMA never hurts, does it? Here you go ... Last edited by Clemenseken; 12-15-2010 at 08:26 AM. |
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#97 | ||
2B || !2B
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Karma: 314486
Join Date: Feb 2010
Location: Austria
Device: Sony PRS505/650/T1/tolino vision 5
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Quote:
Quote:
Many thanks for working on this! If you comment out the last line of target.doMenuF Code:
// this.container.getModel().resume(); In the Sim. Couldn't test on real device. With this line active, this.init() in the switch statement in target.doCenterF is never called. HTH Mark Last edited by Mark Nord; 12-15-2010 at 02:02 PM. |
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#98 |
EPUB Metadata ******
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Join Date: Dec 2010
Device: Kobo Glo HD
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OK, so is that line necessary for the game to work on a real device? Or can we just delete it completely?
Of course, now I need to think about including "EASY?!" in the Touch version... |
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#99 |
eWriter
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Karma: 175607
Join Date: May 2007
Location: Frankfurt, FRG
Device: PB-IQ / Sony PRS-500
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(I just checked the not-saving-highscore issue in FiveBalls on my very old PRS500: there it works like it's supposed to ...)
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#100 | |
2B || !2B
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Join Date: Feb 2010
Location: Austria
Device: Sony PRS505/650/T1/tolino vision 5
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Quote:
Regarding the savegame problem with Fiveballs, you can try to point the path-var to "\Data\" which is the root of IM and check if a savegame-file appears. |
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#102 |
EPUB Metadata ******
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Join Date: Dec 2010
Device: Kobo Glo HD
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Test version: Fiveballs
Hi everyone,
Following Mark's suggestion, I now have a version of Fiveballs that updates and remembers the high score on a PRS-600. Can someone test it on a 500/505? Note that it now doesn't update in the Test Environment. Presumably, it will be possible to use conditionals to set the path, if required! Sincerely, Ben. UPDATE: Latest version now found in post #145. Last edited by BenChen; 02-10-2011 at 08:01 AM. Reason: Zip file moved to post #145 |
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#103 |
2B || !2B
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Join Date: Feb 2010
Location: Austria
Device: Sony PRS505/650/T1/tolino vision 5
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Hello Ben!
The version of fiveballs included in PRS+1.1.3 still saves the highscore. The issue seams to be with the v.2.x.x integration of target.fiveballsRoot with the 600. I think we shouldn't spent effort on this, until kartu will release his PRS+ v.2 for the 505. Presumably the highscore will not be saved in a separate file, but within the PRS+ save-options functionality. But anyway congratulations, you are the one and only with a "full-featured, game-enabled" PRS-600. ![]() |
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#104 |
EPUB Metadata ******
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Karma: 26874
Join Date: Dec 2010
Device: Kobo Glo HD
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New game: Free Cell
Anyone for Free Cell? I know it's a bit of an oldy, but since almost every game is winnable, it makes for a great game...
Enjoy! Sincerely, Ben. UPDATE: Latest version now found in post #145. Last edited by BenChen; 02-10-2011 at 08:01 AM. Reason: Zip file moved to post #145 |
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#105 | |
Evangelist
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Karma: 902071
Join Date: Jun 2008
Location: Zaragoza (Spain)
Device: prs-505, kobo auraHD, kobo auraH2O, kobo Glo HD, kobo aura ONE
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