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#46 |
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Given that a epub file must be less than 20MB (in the P. Clark Library, at least), how should one prioritize for image-rich books? Image size, jpeg quality, or colour depth?
Personally, I reduce colour depth for prints and b/w sketches, and quality for photos, paintings and coloured sketches. However, I'm more unsure about what dimensions to use. I tend towards a width of 800 px as default. And how much priority should I give to minimizing the file size, versus keeping the images nice for my future retina-display e-reader? Finally, what about prints and similar where moiree patterns are an issue; should I make the images no wider than 600px, so that they seldom will be downscaled, or should future-proof big images have priority? |
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#47 |
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I think the only safe way is to preserve your original files together in a folder and produce what is needed at the time.
Some devices have hi-res displays, but their users don't buy books for them so much. If you keep the largest original files, you can pretty easily knock out low res ones in an epub, rename the high res ones and add them to the epub or use a program that can do bulk resizing or bulk change in resolution for something in between. Ebooks are hot right now, but whether they last for another ten years, who knows? |
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#48 | |
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![]() Hopefully I will be thumbing through my old, well-worn, stained and crumpled e-books a dozen years from now ![]() Ten years is as close to infinite time as to make no difference when it comes to gadgets, but I would like to make books that don't look utterly antiquated in let's say two years time. Maybe the good people in the Calibre team could add an image-shrink functionality, for those books which are just a little too future-proof? |
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#49 | |
Wizard
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I say make the source image as close to original as possible (do all your editing THERE), then shrink down if needed. A smaller/medium resolution image can always be generated from the source... although maybe I just don't know what I am doing. (I have zero art skills). ![]() I mostly deal with charts/graphs/tables though, so my life is easier than dealing with illustrations/photographs. I can always recreate these as vector art, so I can scale to whatever size is needed. Last edited by Tex2002ans; 11-21-2013 at 09:02 AM. |
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#50 |
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Converting to vector image might be an ideal solution for tables. But conversion programs are not so common or inexpensive. Re-creation is a lot of work.
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#51 | |
Wizard
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As for charts and graphs, here are a few graphs I was able to recreate using Inkscape in one night (again, I have zero vector art experience): Page 103: Page 104: Page 261: Page 262: Side Note: Forgive for the "off-topicness", but I feel this is also an important area of "image rehab". ![]() Last edited by Tex2002ans; 11-21-2013 at 08:04 PM. |
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#52 |
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I'm no math guy, but isn't feeding the equation resulting in a graph into an appropriate program (e.g. gnuplot) and exporting it to SVG from there better than drawing the stuff manually?
avogadro (molecular editor) can export to SVG and PNG too |
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#53 |
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@derangedhermit: I've downloaded CQ, and will be trying it out this weekend. I have to check on those resizing algorithms, I don't know what most of them do!
@SBT: How many second chances to chase the future do any of us have? ![]() I don't know if it is the best thing to do, but I have usually set a max-width in pixels on my illustrations so they can't display more than 150% of the native size. They might be too small for hi-res displays, but at least that keeps them from upscaling so huge that they look totally ugly. @freeshadow: I will take another look at RIOT. I tried it once a long time back, but my PSP got files sizes as good or better, so I set it aside. Maybe the newer version does better. @Tex: I wish there was a way to keep my images at original size, but the file-size is just too intimidating for my purposes. I doubt that anyone would want to download a public domain book with 100 - 350 png illustrations weighing 1 - 5 MB each. (most are around 2500 px to 3500 px wide). Now if anyone ever invents a breed of svg that does "photo-real" stuff... |
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#54 | ||||
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For example, Inkscape has a "Tracing" tool: http://inkscape.org/doc/tracing/tutorial-tracing.html Instead of giving a single straight line, it would set many "points" along the line, and created a "jagged" very thin rectangle, or instead of a smooth curve line, it would generate hundreds of points along the line. Then using "simplify": http://inkscape.org/doc/advanced/tutorial-advanced.html to try to reduce the number of points just lead to breakage. Perhaps I was just using the wrong tools (or maybe had to read much more closely in the documentation to get proper output), I will check out this gnuplot, thank you for the information. Quote:
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#55 | ||
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#56 | |
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Could be an interesting research project... Until then, the only time I vectorize images is when they have clearly defined silhouettes, and even then I only do it if there's a cover image I want to look extra nice. |
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#57 |
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I was dreaming of vectorizing both tables and the numeric and alphabetic content.
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#58 |
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#59 |
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@Jellby --- split/spanned archives. Hmmm. That is an interesting idea. But I don't think Windows' built-in zip utility handles those, and not everybody keeps a third-party tool to handle rar, 7z, etc. (Let me give a recommendation for ArcThemAll, available from http://arcthemall.sourceforge.net/. Its Free and Open Source, and a pretty nice little tool that can unpack dozens of archive formats, including rar, 7z, zip, tar/gz, etc, and can archive to zip or 7z.) If Windows can handle split archives, I would be interested to know how to do that, because it surely would be useful.
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