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Old Today, 02:38 AM   #31
icearch
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Moving down is more broken:

let’s say we move ABCD down:

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Name:	d1.png
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Hitting down once:

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Name:	d2.png
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ID:	225002

sure, work as expected

and hit 2nd times:

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Name:	d3.png
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Size:	99.3 KB
ID:	225003

like, what happened?

looks like only A moved forward down, left BCD behind.

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Name:	d4.png
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ID:	225004

keeping hitting down till A hits bottom.

So moving down is broken, no matter how careful you are.
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Old Today, 02:39 AM   #32
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And, if you select non-continuous items,
move up still behaves the same,
move down will let each group’s first item keep selected and proceed:

let’s look at this:

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hitting down one time:

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Name:	d6.png
Views:	0
Size:	130.4 KB
ID:	225006

Two times:

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Name:	d7.png
Views:	0
Size:	132.2 KB
ID:	225007

Three times and more:

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Name:	d8.png
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Size:	132.4 KB
ID:	225008

And just like move up, the item hits bottom stops, but the latter ones keep going.
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Old Today, 02:40 AM   #33
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Let’s see moving up with different level:

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Name:	u11.png
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Size:	132.9 KB
ID:	225009

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Name:	u12.png
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Size:	132.6 KB
ID:	225010

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Name:	u13.png
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Size:	135.5 KB
ID:	225011

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Name:	u14.png
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Size:	134.0 KB
ID:	225012


Works just like ones with same level, hit’s their parent’s boundary and stops. And each level moves independently.

Moving down same, lost focus expect first item each group, each level works independently.
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Old Today, 02:40 AM   #34
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So, in conclusion:

1. No matter continuous or not, moving up or down, all should stop moving when the most front ones hits boundary. Which is not what happens now.

2. Moving down fundamentally broken ,needs fix.
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Old Today, 02:42 AM   #35
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Let’s see right and left:

First, right and continuous:

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Name:	r1.png
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ID:	225013

hitting right once:

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Size:	129.2 KB
ID:	225014

works fine,

And two times:

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Name:	r3.png
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Size:	133.3 KB
ID:	225015

Ohh, not so good

And keep spamming right:

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Name:	r4.png
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Size:	132.0 KB
ID:	225016

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Name:	r5.png
Views:	0
Size:	133.2 KB
ID:	225017

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Name:	r6.png
Views:	0
Size:	134.0 KB
ID:	225018

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Name:	r7.png
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Size:	134.8 KB
ID:	225019

Mind the last pic, G lost focus.
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Old Today, 02:45 AM   #36
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And more problems, if we keep going, say move H I to right:

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Name:	r8.png
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ID:	225020

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Name:	r9.png
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Size:	133.8 KB
ID:	225021

Nothing happens till end.

But let’s move it out left:

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Name:	r10.png
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Size:	133.3 KB
ID:	225022

Once, fine

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Name:	r11.png
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Size:	133.2 KB
ID:	225023

Twice, they switch? Why?

Keeping hitting left, they keep switching till top level.

But things are not end.

let’s move H and I right again for good measure:

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Name:	r12.png
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Size:	133.4 KB
ID:	225024

And I becomes children of H.

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Name:	r13.png
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Size:	133.8 KB
ID:	225025

Keep hitting, and I lost focus.

It’s pretty broken ye?

I don’t know how this happens, But I suspect it have something to do with the bug when moving down.
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Old Today, 02:45 AM   #37
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And when I test moving right with different level:

Click image for larger version

Name:	r14.png
Views:	0
Size:	129.5 KB
ID:	225026

The software crashes.
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Old Today, 02:46 AM   #38
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And moving right with multi continuous:

Click image for larger version

Name:	r15.png
Views:	0
Size:	129.7 KB
ID:	225027

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Name:	r16.png
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Size:	129.3 KB
ID:	225028

Like why?

And the result is random, or to say, depends what you do before you settled down with the final selections, even if the end selections are the same.

Say you Shift the upper group, Ctrl the downer group,
OR you Ctrl every thing,
OR you need to cancel someone,
the result will be different.
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Old Today, 02:48 AM   #39
icearch
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And let’s test moving left:

Click image for larger version

Name:	l1.png
Views:	0
Size:	130.9 KB
ID:	225029

hit left once:

Click image for larger version

Name:	l2.png
Views:	0
Size:	131.6 KB
ID:	225030

Twice:

Click image for larger version

Name:	l3.png
Views:	0
Size:	133.4 KB
ID:	225031

I don’t think we need more testing now.
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Old Today, 02:48 AM   #40
icearch
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So in conlusion:

1. Only moving one continuous block right once works fine.
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Old Today, 02:49 AM   #41
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In the end, I think my conclusion yesterday is way to hurry. This needs to be revisited and checked thoroughly.

1. I think only let user choose items in the same level and parent is very important, it can saves tons of hassle.

2. The selected block should all stop when the most front one hits the boundary.

3. Moving down and left seems more broken than up and right.

Thst’s it, hopes best.
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