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#16 |
Padawan Learner
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I think character and story need to complement each other...what drives the story is exactly who the character is and why they do what they do...
When you have a "character MUST do this thing" situation, you either need to rethink the character OR...sure, the character would NEVER do something like what you need them to do...UNLESS there are these extraordinary circumstances where this truly is the logical (or emotionally correct) course of action. It's sometimes very interesting to have a character who continually tells himself, "I would never do that," and yet when the moment of truth comes, they have feet of clay and actually do feel compelled to do that very same thing they found so abhorrent when they thought about it. |
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#17 |
Guru
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I think as long as you know how the book will end it doesn't matter what the characters do to get there as long as it's credible. Just like life, sometimes we have to go to plan B when plan A doesn't work.
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#18 | |
Currently without a title
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And honestly, I would hate myself if I stuck to the original idea and ignored a chance of improving the story/characters at the expense of taking the story in a whole new direction. But I know that I do not need to practice more on controlling just how much power I give to the characters on making their story. ![]() |
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#19 | |
Grand Sorcerer
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#20 |
Grand Sorcerer
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I remember reading about a 4 step process for outlining that I would think help nail down the basic storyline.
1. Write a premise (I want to write a book about...) 2. Write an opening paragraph 3. Write a closing paragraph 4. Write a series of #'s down the side of a piece of paper and write down 'flows of action' that carry the storyline from the opening to the closing. One # for each chapter. Some might find that too structured and others not structured enough but it certainly can't hurt to try it as a means of planning out a potential storyline. And since character influences story and vice versa who knows what you might come up with. |
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#21 |
Grand Sorcerer
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Those paragraphs (2 and 3) should, I think, be on what you want to happen at the beginning and at the end, not attempts at actual opening and closing text.
Last edited by Steven Lyle Jordan; 10-06-2011 at 03:11 PM. Reason: clarification |
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#22 |
Connoisseur
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Both.
Without a story, you give no reason for those characters to exist, let alone interact. Without memorable characters, you have a tale with no heart. |
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#23 | |
Author from pBook days
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#24 |
Grand Sorcerer
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Well as it's just the outline stage at that point things aren't graven in stone either. I think they suggested the paragraphs in the book I read it in as more of a means to get you in the mindset of the story. You can always go back and re-write it as a point by point opening/closing to fit with the rest of the outline. In fact that probably is a good idea as it will probably help things to gel properly rather than seeming detached.
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#25 | |
Grand Sorcerer
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![]() Writing can be like that too: I've often gone through my work and realized I made some inconsistency in two scenes in order to get the best out of the later scene; then I have to go back and edit one or both of them, sometimes sacrificing the literary moment I was trying to capture, in order to be consistent. (The book I'm editing for re-release right now had a number of them... big, embarrassing inconsistencies, so much so that I'm glad the book wasn't read by many.) |
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#26 | |
Currently without a title
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The reason I like it like this is it gives me sort of a test drive of the characters and the world. It helps me to see better if there's chemistry between them, and how would they react in future situations, what would fit them best, what should be changed, etc. which helps me plan the rest of the story afterwards. |
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#27 | |
Grand Sorcerer
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#28 | |
Wizard
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