$5 to play for an EPUB 2 app that doesn't support DRM? That's not insignificant for someone who only wants to test the app and see if it's even something they would use on a regular basis enough to make it worth the $5.
Not everyone is interested in spending the time and effort to break DRM or play with Calibre.
I know Marvin's developer needs to make a living, but $5 seems a bit much considering that most of the other reading system developers are implementing some level of EPUB 3 these days (with the exception of the usual characters who don't EPUB at all).
Just my observations.
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