Quote:
Originally Posted by pdurrant
"App Store will now support subscription model for e-books, games. For example you purchase a game with 10 levels, then after completing the first 10 levels you can update the game by buying next 10 levels directly from the game."
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Sounds like a way to nickel and dime consumers on the game front. Before you'd probably have gotten all 20 levels for $5 or whatever the games cost. Now you'll probably pay $5 for 10 levels and then $2.50 or something for 10 "bonus" levels.
That crap has been happening on the Xbox 360 and PS3 as well with downloadable content available as soon as a game launches--with many times it being content already on the game disc that you have to buy a code to unlock.
Ridiculous.