yeah, messing with DPI was one of the earlier things we all played around with - completely depends on how good your eyes are ;-) a base of 120 was always good for me - but recent versions of some apps have better settings of zoom/scaling/etc.
I really doubt that something as basic as DPI would be overdriving the gpu / UI. I think it was left out of the various Allmine mainly due to the potential "Zomg Why Is Everything So Big" reaction ;-)
on just about every other android device I have, I've turned on "force gpu rendering for 2d applications", but the eDGe in its nominal state doesn't offer that (hm hmm hrm gee I wonder why)
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