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Old 02-16-2018, 03:10 AM   #44
Frenzie
Wizard
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Posts: 1,619
Karma: 724945
Join Date: Oct 2014
Location: Antwerp
Device: Kobo Aura H2O
Haha, you find reading kernel code easier than Lua?

I would imagine duplicating the Kobo Aura One definition is the first thing we tried (unless I forgot to explicitly state somewhere that same gen is likely to share a bunch of hardware), but did you double check just to be sure?

Code:
-- Kobo Aura One:
local KoboDaylight = Kobo:new{
    model = "Kobo_daylight",
    hasFrontlight = yes,
    touch_probe_ev_epoch_time = true,
    touch_phoenix_protocol = true,
    display_dpi = 300,
    hasNaturalLight = yes,
}
Code:
-- Kobo Aura H2O2:
local KoboSnow = Kobo:new{
    model = "Kobo_snow",
    hasFrontlight = yes,
-- started with phoenix, was changed to alyssum
    touch_alyssum_protocol = true,
-- this almost certainly must've been tried together with phoenix already, but…
    touch_probe_ev_epoch_time = true,
    display_dpi = 265,
    -- the bezel covers the top 11 pixels:
    viewport = Geom:new{x=0, y=11, w=1080, h=1429},
}
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