Do you miss the days when science fiction books were
fun? When the universe was bright and shiny and new, before the technology became grubby and the outlook became cynical?
That's what
Scavenger Hunt is all about. Let your Sense of Wonder roam between the stars in a spaceship that
looks like a spaceship, and where adventure is the name of the game.
In the distant future, the idle rich of galactic Society have nothing better to do than construct elaborate Games for themselves to play--and the greatest Game of all is the Scavenger Hunt. Visit different worlds, pick up hard-to-get items that can't simply be bought, and have a fine time. A clever way to pass empty moments.
Tyla deVrie and her twin brother, Bred, follow the family tradition of entering the Scavenger Hunt. But little do they realize as they hop from planet to planet aboard Bred's decadent space yacht that the Scavenger Hunt is far more than a game; it will irrevocably change their lives. That is, if it doesn't end them first.
When this book was first published in 1976, the original publisher, Laser Books, thought it was too long, and demanded that it be split into two parts and published as totally independent books:
Scavenger Hunt and
Finish Line. I was never completely happy with the result, and vowed that someday the book would be put back together again.
Decades later, my dream was realized, and
Scavenger Hunt is now available in a single-volume edition in both paperback and multiple ebook formats. I invite you to come along on a fabulous journey through the galaxy, meet some intriguing characters, and have a helluva lot of fun.