Quote:
Originally Posted by twobob
meh. either way. I couldn't get it to work. I wasn't criticising the work simply saying it was beyond my abilities to weld in to SDL at present.
which is rather the point for the community as a whole. Whether or not I am a dumbass is an overally moot point that I can happily confirm a positive answer to most days...
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I tried to integrate eink into SDL twice so far, with poor results both times. The first time, I could only compile it with no sound (and only black and white with no dither, from before I wrote the "formula 42" stuff). The second time, I could not get a good compile despite significant effort.
Different people have different strengths (and weaknesses). When messing with other people's libraries and stuff, you are a genious compared to me!
I struggle with library incompatibilities just doing simple "apt-get install" stuff.
I find it MUCH easier to just talk to the bare hardware, than trying to integrate with other people's libraries like SDL.
EDIT: Most of the problem with trying to reuse my GMLIB code is that it evolved over time, and each demo really only uses a SUBSET of it. The different pieces from newtrix and gmplay and raw2gmv all need to be merged together, and then refactored into a linkable library. Plus my new unpublished 32-bit parallel-dither code...