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Old 07-15-2012, 12:39 AM   #106
geekmaster
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Quote:
Originally Posted by geoffwood View Post
That sounds like a good approach to design the UI for an Industrial Milling Machine, but this is a tablet. People don't need a tablet, you have to make them want a tablet. You need design elements that can surprise and delight, not settle for adequately functional. I buy tools and appliances that are adequately functional, the bar is much higher for toys.
Actually, a lot of my professional experience just happens to be EXACTLY in "Industrial Milling Machine" user interface design (really). How did you figure that out?

I have a HUGE collection of "tech toys", and I like them to be easy to use without too many UI "surprises". "Delightful" eye candy is nice for awhile, but I usually disable that to get better performance from the basic "meat and potatoes" functionality after I am done exploring its nooks and crannies.

Last edited by geekmaster; 07-15-2012 at 12:49 AM.
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