Quote:
Originally Posted by hansel
It is possible for xepdmgr to ignore damage events from the virtual keyboard. the attached file contains code to detect if the keyboard is displayed.
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Wow Hansel! You're not wasting time, eh?
I know how to receive events on new windows and window destruction, so this code would be attached there.
When I decide how to handle the "don't care" area (that ism how to discard the part of rectangles that use this ignored area), I'll post a new version of xepdmgr with this :-).