Quote:
Originally Posted by OtterBooks
True, but consumer software, including games, has still been slow in taking advantage of multiple cores. Paired with a decent GPU, even a dual-core (granted, hyperthreaded) Ivy Bridge cpu can handle just about any game on the market. Pro multimedia work is another matter, of course.
|
That likely has more to do with the current console cycle than technological stagnation of any kind. The PS3 and 360 have had a long run, and big-budget games are still designed with that in mind. I feel like we're probably going to see a big jump soon after the next console generation starts.
As it is right now, processing power keeps going up, chips are becoming more efficient faster and the price is dropping precipitously; all of those things will hopefully make for some more interesting computer tech once the software catches up.