Parts of gargoyle are GPL, so distributing the binary without the source is illegal (not to mention inconvient for the users). What's done is done, but this is something to remember for future releases.
Thanks for your pointers, I'll look more into porting stuff when I have more time; the first step will be setting up a cross-compilation toolchain and test a few simple recompiles (I want to recompile busybox with ed support, among other things).
Step two will be to re-do your gargoyle port so I can change the window type and look into fixing a few crasches (sometimes crashes when restoring games), and maybe someday I'll even dev some original app (thinking about using
Vala for this).