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You have to take this info with a grain of salt. Blizzard is not allowing pure LAN play in SC2. So if you want to play multiplayer, you're playing through battle.net with a valid key. And the game's largest draw is for multiplayer. So it is nice that they aren't using copy protection, but it's not like the entire game is wide open to pirates anyways.
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Well, battle.net is already a DRM in itself.
Got screw up with steam on that kind of thing. "Key already registered". And valve gets pretty bad with that kind of thing.
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Let's say DRM'ed ebooks all go away.
Oh, there go contemporary, copyrighted-ebook lending libraries.
No DRM, no ebook libraries.
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Last time i tried to rent a video, I gave up because of too much DRM.