the problem with making it an option, is if 50% of the people leave it off (going by poll numbers) then was it worth their resources in developing it? let's face it, flash is primarily used for advertising. yes those free games are fun, but they are backed by the advertising that funded the development of that game.
so, is it worth only reaching 50% of eyeballs creating a flash ad, or going with admob or iad and reaching more? I'd be going with whatever could get me the most viewers.
have to wonder if this is part of why jobs doesn't want flash on the phone. flash iads will drag down performance. people will complain about a poor user experience, which reflects badly on the iPhones capabilities then. go with flash less ads and keep good performance while still reaching those eyeballs.
it's all about the money...
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