Quote:
Originally Posted by leebase
This is not one of the reasons -- though I admit it's much "juicy-er". You can write apps in HTML5 and bypass the app store -- as Google did with Google voice. Apple wouldn't let the app in the store -- Google rewrote it as a web app.
There are also all manner of free apps in the app store. If Apple was so interested in getting money for every flash game, why would they allow free apps in the App Store?
I believe out of the 6 points that Jobs wrote ...
Lee
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LOL. Seriously?!!
Web apps?! If people didn't complain so loudly about web apps on the iPhone, we would never have gotten the SDK.
Free apps?! Most free apps are there either to push other services, or to push the paid version. Most are there to monetize, and Apple gets almost a third of every dollar spent.
JS sees the App Store as a billion dollar market - that's why we will not get Flash. That's why we will not get Java applets, either.
Then, there is the movie/tv thing, that JS couldn't pull off this time, but hopes to in the future. Big money there, too. Flash throws a wrench in that one too.
Let's not forget iAd. Apple is shopping it around at a huge premium. SJ is talking about an ad every 3 minutes - pushed based on your tracked use of the iPhone. Flash would bypass this, too (as may Java).
So, if you really believe the stuff in the letter, I have a bridge for sale.
BTW, the timing of the letter is perfect, to try to steal the thunder from Google's big event on the 20th of May, when Android 2.2, meshed with Flash 10.1 is being unveiled.
Flash is the biggest selling point of Android over the iPhone OS, so SJ is making a preemptive strike.
Of course, most of us can see through it, but evidently some cannot.