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Originally Posted by Sonist
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First off, I'll point out your article is from, umm.. "June 14, 2000" Almost a decade old. Again, do you bother to read your sources before you blindly link?
Secondly, if you actually
read the article it discusses Web Server deployment, and I'll quote specifically so you don't have to go back to the link
"Netcraft Ltd.'s Web Server Survey (
www.netcraft.com/survey) recently found that the open source Apache (www. apache.org) Web server dominates market share across all domains, with Microsoft Corp."
So,
that is your fact to back up your statement "There is a reason why virtually all large companies run on Windows, and it's not only the more robust networking capabilities."? A 10 year old article that discusses web server deployments?
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You are still not addressing any of the responses in either piece.
To keep it simple, I'll try a couple of specific quote, which responds to SJ's claim that Flash is 100% proprietary:
"If "open" was the highest priority for Apple, they wouldn't be pushing a proprietary video format, H.264.
If "open" was the highest priority for Apple, there would be Java on the iPad. But, of course, Java breaks the wall of the garden, just like Flash, so it's not allowed.
As to Flash, Steve must certainly be aware of the plethora of open source Flash projects, like MTASC or GNASH.
Take a look at Open Source Flash Projects for a bunch of other open source Flash projects.
But, most importantly, today much of the web employs Flash - whether Jobs likes it, or not. This is the reality we live in"
Is it true that there are open source Flash projects, or not?
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Well I'm done debating that h.264 is an open and accepted standard recognized by bodies including the IEEE, ANSI, etc.
As for the Open Source Flash Projects. Do you understand the difference between an open source project and an industry standard that is recognized by credible organizations?
Open source flash projects are a bunch of people writing plugins to implement Flash on operating systems not supported by Adobe. They are projects to write IDE's that cost far less than the offerings from Adobe. They are projects to write compilers and decompilers that Adobe doesn't offer.
They are not projects to get ActionScript accepted by a recognized body.
Adobe Flash, Shockwave, ActionScript, Lingo, etc. are not internationally recognized, standard languages such as C, C++, or even the Bourne shell.
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On the other hand, as re either Mac OS, nor iPhone OS is open? Can you find a single open source project for the iPhone OS?
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hmm..
yes. I can.
Yes. Because everyone wants to get to Petfinder.org.
If you read the comments accompanying the article you'll see that MLB, Petfinder, Amazon and others all have
applicaitons (search the iTunes store, because they are all there) which run on the iPhone OS which offer features above and beyond what their web pages do including video, search capabilities, on-line ordering and more.
So tell me, why would someone want to bother using a web page when a free or low-cost application exists for the iPhone that can do a whole lot more for them?
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Or while SJ is calling Adobe lazy and blaming them for not rewriting CS to Cocoa until v5, can you tell me why Final Cut, or even iTunes are still in Carbon?
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Shrug. I don't know. I don't care. What does this have to do with anything with the iPhone? Take it up with Jobs. So he's lazy too. Or at least his development efforts are focused elsewhere.
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Please limit yourself to answering the actual questions, instead of engaging in personal attacks. Maybe then we'll all learn something.
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Answered. Enjoy!