Okay, let's see:
Banning all engines and cross-platform dev methods out of the blue, making it more costly to develop for the iPad, and forcing devs to reinvent the wheel over and over.
Rejected for using iDevice standard gesture support.
Bluntly, I expect an apology. You know who you are, and your apologia just got shredded like the tinsel it was.
angelad - No, iAds is about
inserting adverts into other people's content, then taking 40% of the resultant revenue. And you can bet it's going to replace any other schemes (no competition!) with Apple's one-size-fits-all adverts, which tends to pay a small fraction of the price of properly targeted ads.