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Old 04-04-2010, 06:11 PM   #106
stustaff
Wizard
stustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it isstustaff knows what time it is
 
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Join Date: Nov 2007
Location: Derbyshire UK
Device: sony reader PRS505 and 600
Quote:
Originally Posted by DawnFalcon View Post
No, it's not. If you go to Microsoft or Sony with a proposal for a game, they'll look at it and say "yes" or "no", subject to you following a thick book of technical requirements. You then make the software, they check it against their TRC's and then approve it. If they won't, you find out very early on in the process.

The iPod/Pad? You have to make the software, then submit it, and only THEN you find out if it's been accepted or not - after you've already created the entire program.

These situations are not equivalent!




And again...no, it's not. Software is software is software. The unfairness is when you try and say a walled garden somehow makes the device behind it "different". It's not. Moreover, most devices are not locked down, and the trend is for more and not less openness in development.

It's AOL vs the Internet, all over again.
Sony tell you whats allowed and look at your game and say YES(im pretty sure that they withhold the right to say no based on viewing the final version however)
Apple tell you whats allowed but dont look at your idea until its finished and say Yes or No, any developer Knows this to be the case so they have a choice!

So yes it is the same as you could end up making something that the gatekeeper decides not to allow you to publish for their device

Apple should imo have teh right to do that if its what they want to do its not like its a secret that its what they do!
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