Quote:
Originally Posted by Adam B.
For developers with reflash ability.
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Because of iRex restrictions, I'm distributing it as a (large) binary patch. You'll need bsdiff to apply the patch to app.image.gz in
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Ups! I have just noticed why your patch is so large. At first I thought that your patch was large because of loop-mounting the image without the "noatime" parameter, but the problem is elsewhere.
Can you try to generate a patch of the uncompressed app.image (instead of app.image.gz)?
That should be a lot smaller (the patch can be compressed later, of course).
Thanks for developing an enhanced app.image

! I hope to be using it soon (once I find some spare time

).