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Old 02-21-2010, 09:18 PM   #1
jibril
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Why Flash Is Fundamentally Flawed On Touchscreen Devices

Seen this article on /.
http://tech.slashdot.org/story/10/02...ices?art_pos=8

and here is the article itself:
http://www.roughlydrafted.com/2010/0...ant-use-flash/

I know that some people here are passionate about or against flash in Apple's devices. Here is an actual flash developer posting his thought against it in touchscreen devices.

It's an interesting read. Here is the beginning of the article:
Quote:
I’m biased. I’m a full-time Flash developer and I’d love to get paid to make Flash sites for iPad. I want that to make sense—but it doesn’t. Flash on the iPad will not (and should not) happen—and the main reason, as I see it, is one that never gets talked about:

Current Flash sites could never be made work well on any touchscreen device, and this cannot be solved by Apple, Adobe, or magical new hardware.

That’s not because of slow mobile performance, battery drain or crashes. It’s because of the hover or mouseover problem.

Many (if not most) current Flash games, menus, and even video players require a visible mouse pointer. They are coded to rely on the difference between hovering over something (mouseover) vs. actually clicking. This distinction is not rare. It’s pervasive, fundamental to interactive design, and vital to the basic use of Flash content. New Flash content designed just for touchscreens can be done, but people want existing Flash sites to work. All of them—not just some here and there—and in a usable manner. That’s impossible no matter what.
There's more, but it's only fair to give the article clicks. /. is usually good for some techie commentary.
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