Quote:
Originally Posted by luite
The display is only 4 bit grayscale, so the images may require dithering to look good.
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The only time I've seen undithered images look decent in the iRex was when they were already black and white, or already dithered (like say, someone's scan of a printed comic that was originally printed in B&W).
The good news is that a floyd-steinberg dither is actually rather easy to implement, since the description of the algorithms and sample code is floating around. It will actually be a bit easier to get working on the iRex since one of the bugs I'm facing on the desktop can only be seen on the desktop and not the iRex emulator.