Quote:
Originally Posted by johndoesecond
Even if Kindle for Iphone worked on Ipad, both of the two modes wouldn't do it - in my opinion - for a long confortable eyes-friendly reading:
- ad 1) the text would be too mall
- ad 2) the text would be blurred/pixelated and very little can be done with magical extrapolation/antialiasing solutions Ipad may have, whatsoever.
Do these speculations make sense?
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This isn't necessarily true for a reading app.
For games, where each pixel on the screen is specified (either as part of a bitmap or a 3D texture or whatever), what you are saying makes a lot of sense.
However, for apps that display text, the apps probably just call operating system routines to display a certain amount of text at a certain position. For pixel doubled apps, Apple could draw text at the expected metrics, but at the native resolution. Palm did this when they switched screen sizes from 160x160 to 320x320.