Quote:
Originally Posted by markbot
One reason why PC Games that don't have a major online component are dying is because of piracy. The developers would rather make games for the consoles than have 90% of the PC version pirated. The PC version is often delayed by several months because of piracy. I see a similar fate awaiting ebooks.
|
Evidence? I don't know anyone who buys a game & then hands out copies. IMO PC games are dying because shareware is getting better. Although I have seen it done at LAN parties, now that I think of it. But those are mostly online games anyway, right? (Or at least networked games, but since I don't play games I'm not sure whether they used an Internet gaming service or simply networked with each other.)