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Originally Posted by DawnFalcon
Quite. I'm very much about doing what you can while respecting user's rights, and allowing returns would make a nice inroad on the second hand market's supply of games, without infringing on anyone's rights.
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And why is there any need to make any inroads into the second hand games market? Wouldn't doing so be detrimental to the second hand games industry? Why should we hold up and improve your industry at the expense of another industry?
Quote:
Originally Posted by DawnFalcon
"Let the industry die" is all very well when the industry isn't actively trying to work in new ways of thinking. An awful lot of people in the games industry are, unlike music and books.
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Many in the book industry are trying to work in new business practices. What's good for the goose is good for the gander as they say. IF the book and music industries should be allowed to die for their parasitic business practices then why not the games industry?
Methinks it is a case of you don't want your industry to die so the rules of the game should be different??
Quote:
Originally Posted by DawnFalcon
Under 1% of consumers, per surveys and data I've seen which backs them up, never buy legitimate content. The main reasons for not buying legitimate content relate to being treated like thieves by the content producers, even when they sometimes are. Being pragmatic...well, treating them like thieves remains a bad idea. This dosn't mean doing nothing, it means being cautious with the stick and looking at carrots.
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No, the reason
claimed for not buying legitimate content is because of being treated like a criminal. The actual reason is because they want free stuff.
And isn't canceling accounts and wiping scores treating them like thieves? Isn't it saying they have done something wrong and are being punished for it? Isn't that going to push more of these people who desperately want to buy legitimate software if only given the chance away? Isn't that just another form of stick?
Quote:
Originally Posted by DawnFalcon
More, a lot of the hardcore pirates still serve the industry in that they're hardcore gamers and word of mouth and trickle down sales are important. Same as other media.
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Do you really think these hardcore gamers are going to suddenly stop talking about the latest game they are playing just because MS banned them?
Cheers,
PKFFW