The EU has started the
Public consultation on post-i2010: priorities for new strategy for European information society (2010-2015), wanting to know how to regulate Information and Communcation Technology for the next 5 years.
Most questions are not all that relevant for the people here (nearly all questions are optional to answer, so don't worry about that), however some questions are relevant for all consumers, so if you're an EU citizen let your voice be heard.
Quote:
Originally Posted by Sample questions
6) Promoting access to creativity at all levels
In terms of expectations, Internet users' and the creative content providing sector have never been as at odds as they are today. Creative industry players are struggling to find new viable business models that are able to ensure sufficient revenues for creators and to meet consumer expectations. The market for digital content is still fragmented and broadcasters and other content providers, together with end-users are prevented from benefiting from a true digital Single Market.
Participative platforms have grown as passive users (readers, viewers, consumers etc.) have become active producers (or "prosumers"). These users tend to ignore their statutory rights and their obligations towards rights holders for the content they transform or/and simply share in web 2.0 communities. Moreover, intermediaries generally impose take-itor-leave-it complex standard terms of use to their users. Against this background, users currently do not enjoy a clear set of rights balancing the conditions set by rights holders (with DRMs [Digital Rights Management] and/or license agreements) and internet services or platforms imposing restrictive standard terms of use.
In a landscape characterized by peer-to-peer and other such offers, it is essential that SMEs in the EU content sector are capable of providing the content and appropriate platforms for distribution.
Public institutions and private partners are beginning to preserve the European cultural heritage digitally. So far only a tiny fraction of the works held by Europe's cultural institutions are available in electronic format. Digitisation of cultural resources is hindered mainly by the lack of adequate funding and by copyright-related issues.
A - Affirming users' rights in the participative web
Participative web enhances, among others, users' self-expression, creativity and media pluralism. - 6.1. How can users be empowered through transparent information? -multiple choices reply- (optional)
- Warrant new forms of transparency obligations for standard terms and conditions imposed by web 2.0 services to ensure that end-users are aware and understand their rights and obligations
- Reshape privacy rules to guarantee that users have access and can effectively control over their personal data stored online
- Promote self-regulation
- Adopt stricter measures aimed at protecting minors in the social networking web
- Others
please specify: -open reply- (optional)
- 6.2. How can creativity be stimulated by building EU-wide easily accessible mechanism to allow users to clear rights and be free to work on existing content for non-commercial
purposes? -multiple choices reply- (optional)- Ease the complexity of copyright management
- Establish a rights clearance database to facilitate creation and distribution of content online
- Make copyright law more flexible as regards non-commercial uses
- Promote alternative open licensing schemes
- Others
- 6.2.1. Please give examples: -open reply- (optional)
- 6.3. A "fair" non-commercial use of licensed content should be free of technological restrictions in terms of interoperability. Should interoperability of content be left to the market or should users have a clear statutory right to play the content they paid for anytime, anywhere and on any platform? -single choice reply- (optional)
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You can find the questionnaire
here.