Quote:
Originally Posted by ahi
Well, if you do, make some noise about it on here.
I wonder if there exist any resources that explain the methodology/processes behind writing good "choose your own adventure" style books. (Addressing things like how often your story should branch, and how widely ought branches detour [lest the project become utterly unmanageable].)
- Ahi
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It's almost exactly the same as writing game scripts/storylines and also overlaps with interactive fiction (which sometimes needs a knowledge of programming to accomplish the end results.) This is a kind of fiction that MUST have an outline to work. I'd think any resources that are targetted toward developing stories for video games would be helpful. Here's something similar to the outline I worked on (and now can't seem to find)
http://www.stormthecastle.com/video-...ame-script.htm