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Old 09-06-2025, 10:53 AM   #60
DiapDealer
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Quote:
Originally Posted by KevinH View Post
Wow, something is strange. I can build all of Qt (including QtWebEngine) on my Mac Studio arm64 machine with 32gb ram in just about 1 hour. My older MacOS intel box i7 with 32gb of ram takes 3 hours to do the same thing. Is the Windows compiler that slow or is the build not parallelized?
QtWebEngine has always been a mess of a build on Windows. Very memory intensive. A myriad of tiny build tools and libraries that are already available on Linux and Macs need to be compiled first. The list of pre-requisites for building are also ridiculous. Plus there's a massive linking phase at the end of the process where things slow to a complete crawl (even when limiting parallel jobs to avoid maxing out memory usage). Things actually managed to get inexplicably worse when MSVC became fully 64-bit (the tool chain for building 64-bit binaries was actually 32-bit for years).

It's possible that things might work better on Intel, but I don't have the time (or the money) to build a new Windows machine that will literally sit collecting dust between custom Qt builds. Building Qt for Sigil is the only thing I need a physical Windows machine for these days. If not for QtWebEngine's incompatibility, I could probably do better cross-compiling for Windows with MinGW on Linux.

Last edited by DiapDealer; 09-06-2025 at 11:01 AM.
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