View Single Post
Old 08-30-2025, 08:17 AM   #15
Sarmat89
Fanatic
Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.Sarmat89 ought to be getting tired of karma fortunes by now.
 
Posts: 530
Karma: 2268308
Join Date: Nov 2015
Device: none
Quote:
Originally Posted by DNSB View Post
[Amiga] chipset was so far ahead of it's competition.
Nope, it was pretty terrible. The best it could do was a CGA resolution, albeit with 32 colors. Only in 1991 they managed to update it to be able to do 640x480 resolution, albeit with 4 colors instead of VGA's 16. The problem was no one wanted the VGA resolution in 1991, as people with big monitors could have 1024x768, even non-interlaced, and people with normal ones could enjoy 256 colors instead of 4. Also, to save some money, they decide to forego the froppy controller and could not update their chipset to be able to use the standard 1.44 floppy disks.
On software front, there was nothing to write home about. They bought a prototype microkernel OS from somewhere in the UK and never were able to change it significantly. It lacked a memory manager (and memory protection of any kind, being ran on 68k CPU), so if a program crashed, it had to be 'mummified', taking the ressources until the computer was rebooted.
Also, they could never do a keyboard for their computers.
Sarmat89 is offline   Reply With Quote