Originally Posted by ProDigit
To get more detail they need to use some sort of rasterization, or whatever the name is (like the old bootscreen of Windows98 and NT which has only 256 colors, but due to the ... effect used ... (the name of which I forgot) it looks like it actually has more than just 256 colors).
Large surfaces of plain colors are drawn as close to the original color by borrowing other pixels to complete the color, while fine details will lose some colors over displaying details (pixels are released of a group to get a sharper detail)...A nice compromise between the resolution and colors.
I only wished I remembered the name of that style of rendering.
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