Quote:
Originally Posted by n00dlephr0g
hey thanks so much for replying, i got so tired that i forgot to actually push to the repo, ive since pushed to the repo.
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ok, now makes sense
Quote:
Originally Posted by n00dlephr0g
which plugin would you say is feature rich in terms of widget usage? i dont seem to come by UIManager.show() a lot
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Upstream code uses core widgets in
https://github.com/koreader/koreader...tend/ui/widget
Third party plugins can use core widgets as well and/or bundle their own widget stack built on top of core
See an example of a complex plugin that does quite a bit of UI work:
https://github.com/Billiam/hardcoverapp.koplugin
The best way to develop is always an emulator.
There's a tool `tools/wbuilder.lua` that spawns a window and lets you preview quickly the widgets you declared in there. You can use it as a playground for testing available widgets and building your own.