Quote:
Originally Posted by Quoth
We are years away, if ever, for affordable VR that doesn't do motion sickness, or poor resolution, or poor frame rate (separate from lag), or poor field of view.
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We will never have VR which does not cause simulation sickness because it isn't (just) the VR display systems which cause simulation sickness. It's the games. I can play Beat Saber for hours (as long as my arms hold up). But I need a bucket for Half-Life: Alyx after less than 30 seconds. Same HMD (Valve Index), same host computer, two entirely different experiences because two entirely different kinds of games.