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Old 11-13-2024, 10:23 PM   #308
enthdegree
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For a VT port I'm including FBInk exclusively to call screen refresh. A few questions:
  • Are some refresh calls significantly more power-hungry than others? Right now I'm updating the screen by putting a flag up. Another thread loops "sleep, then if the flag is up do a FBink full screen refresh." Settings struct is full of zeros. I'm worried this is expensive.
  • Are there examples of including this library in a project? My current approach includes a whole standalone copy of FBink in the program's local environment.
  • Maybe not the place but not sure where else to ask... is there a common packaging example to adapt from? The VT needs a wrapper to manage exit + keep the stock UI from sleeping, overwriting the framebuffer, etc.

Thanks!

Last edited by enthdegree; 11-14-2024 at 11:27 PM.
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