Quote:
Originally Posted by Matthijs
You should understand that the iLiad does a linear conversion from 256 grey levels to 16 grey levels on a device-driver level (so the first 16 levels of grey become white, etc.).
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Ah, that was the improvement letting iRex to use the X server with the framebuffer. Xserver crashs heavily when you attempt to play with (theoretically implemented) less than 8-bits levels. In the librie the only working xserver was the xvfb, the
virtual framebuffer, and I was forced to take screenshoots of the virtual one and transfer to the real.