Quote:
Originally Posted by elinkser
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Yes, the recent version works fine.
[EDIT]
Apparently that header file was missing because I made the GIT clone without --recurse-submodules at first. Now I can build the binaries myself, and I'll continue testing and trying and erroring :-)
Also, with help from one of your other posts I did find the compiled binaries at
https://github.com/mrichards42/remar...puzzles.tar.gz
That one doesn't work for me:
Code:
[root@kobo bin]# ./puzzles
./puzzles: /lib/libm.so.6: version `GLIBC_2.27' not found (required by ./puzzles)
./puzzles: /lib/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by ./puzzles)
./puzzles: /lib/libstdc++.so.6: version `GLIBCXX_3.4.22' not found (required by ./puzzles)
./puzzles: /lib/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by ./puzzles)
[/EDIT]
When starting puzzles (the version you built and posted on this forum) over SSH using RMKIT_KOBO_ANY=1, I still get a blank screen but the process starts and reacts to (some) touch inputs.
Unfortunately there are no screen updates; they have to be forced by launching a different app and then launch puzzles again. But at least I do see the puzzles main screen and some of the puzzles sometimes!
Another issue is that input is inverted on both axis. Setting any combination of INV_X=1, INV_Y=1, ROT_4=1 and/or SWP_XY=1 doesn't seem to make any difference.