Servers benefit most from multicore. Or parallelised simulations. With single user single application a single core performance is most important, assuming there is no off-device communication and only 2D rendering in one window at a time. Most improvement with 2 to 4 and at 4 the I/O is the bottle-neck. Anyone know how an Android tablet (which usually has only one window) with no Cell/wifi/BT/audio running can possibly need 8 cores and how many can it realistically use with more than 10% performance increase than 2 or 4?
Sometimes I wonder would a 2 core CPU with massive RAM on chip instead of cache and GPU on chip be better than 8 core for a single user regular laptop/phone/tablet/ereader.
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