Quote:
Originally Posted by diegoocampo
Thanks guys!, fantastic information there.
@wold it's a shame that the development challenge results are not available anymore. That sounds like Pocketbook community development was a bit more active back then, or maybe the PocketBook company was involving the community more.
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Not sure whether it's what @wold had in mind but you can read about a 2009 contest where a program to read interactive fiction in QSP format has been proposed
from here. Source code can be downloaded has archive or cloned through SVN.
Quote:
Originally Posted by diegoocampo
@orontee. Thank you for all the information and I find it amazing that you basically already built the most basic version of it by looking into it a couple of hours.
I will look into this. Unfortunately I have almost zero free time but I plan to put a bit of time each week and see if I make progress. Of course if you want to look into it since you clearly have more experience with this, please go ahead (I don't mean this as an attempt for you do to the work I planned to do, but just in case you got to know about this possibility now and its something you want to do, then don't feel that you are stealing my idea or anything like that, all I want is to play this kind of text adventure in my new Inkpad Color 3 some day).
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I'll definitively try to implement a PocketBook UI for interactive fictions but I first want to understand what format is still alive; Not sure Z is where efforts are worth investing...