Quote:
Originally Posted by kovidgoyal
these pixels are the actual available pixels that the viewer can draw on, which means they are not the physical pixels in your monitor. The physical pixels in your monitor arent a relevant measure except in the special case when 1 logical pixel happens to be equal to one physical pixel.
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I get this, but just because I do it doesn't mean everyone does too. The average user might expect pixels to mean "physical pixels", and get a wrong assumption of what the values in the settings will do. With that said, I agree that this is a very minor issue and I just looked for a clarification, so thanks for the acknowledgement