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Originally Posted by John F
Some of us (or maybe just me) have trouble following some of the technical posts. From your quote, it sounds like light control can be set using NickelMenu and ioctl and sysfs? Could some example NickleMenu entries be given?
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To quote the last informative message from pgaskin in the thread mentioned by @NiLuJe:
Quote:
Update: this segfault actually happens for the brightness too ... I've decided not to implement this for now, and not for the next while (unless I suddenly realize why), as it's too intermittently buggy, it will be the most complex action, and I don't think it's worth the hassle. In addition, even if I did manage to get it working, I wouldn't be confident that it works completely, much less that it works on all firmware versions supported by NickelMenu.
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Basically, this says that no, there are no light control settings in NickelMenu since the work on setting colour temperature and light brightness consistently ran into
segfaults. Patrick decided that he could not implement the action reliably and over multiple firmware versions. The game wasn't worth the candle.