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Old 09-05-2022, 06:16 AM   #170
Renate
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Posts: 4,002
Karma: 18026955
Join Date: Feb 2012
Device: Nook NST, Glow2, 3, 4, '21, Kobo Aura2, Poke3, Poke5, Go6
Quote:
Originally Posted by Herschenglime View Post
After skimming the thread it seems like using the q662_loader.elf file instead of the bin file is the only necessary change if not using renate's tool.
Just to clarify:

All "loader" files for current Qualcomm processors are ELF files but could be labelled .bin or .elf or really anything.
Code:
C:\>elfview /v /p poke3.bin
 #  Type     Flags     Size  Offset  Address
--  -------  -----  -------  ------  --------
 0  null                792  000000  00000000 // program header
 1  null               6856  001000  85e28000 // signing
 2  load     RX      356508  003000  14015000
 3  load     RWZ          0  05a0a0  14077000
 4  load     RW       40704  05a0a0  1407a000
 5  load     RWX      39176  063fa0  14084800
 6  load     RWZ          0  06d8b0  85e10000
 7  load     RX        7804  06d8b0  146ae000
 8  load     RWZ          0  06f730  146b1000
 9  load     RWX     100568  06f730  14098000
10  load     RWZ          0  088010  146b2000
11  load     RWZ          0  088010  14680000
12  load     RX       77248  088010  14699000
There are different loaders for different processors, different variants, different OEM signing, even different flash memory (sometimes).
But you would always use the same loader when using any tool, MSM Tool, the Python tool or my Windows version.
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